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Tide (space 3) — Harborline reference

What the event space at position 3 on Kiraya's Harborline map does when you land on it.

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Tide is space 3 of 28 on Kiraya's Harborline map, and it is an event space. Nobody can own it, so it charges no rent and never changes hands.

Drawing a card

Landing on Tide draws one card from Harborline's deck of 21. The draw is uniform and independent every time: the deck does not track what has already been drawn or who is winning.

There are 3 of these spaces on the map, so the deck comes up regularly over a full game. Cards can pay you, charge you, move you, or send you to detention, and a card that moves you resolves the space it lands you on as normal.

A sample of what is in the deck:

All 21 cards on the Harborline reference

Nearby on the board

Tide sits between Mud Lane and Oyster Bay on the loop.

All Harborline spaces · Other maps · Standard rules · How to play

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