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Kiraya game maps
Compare Kiraya maps, their special spaces and the property groups you can collect.
Open the gameEach map supplies its own cities, property groups, transit spaces and event deck. The host chooses a map in the lobby before the game starts.
- World Tour: Twenty cities in seven countries, four airports, and a long way round.
- Harborline: A weathered seaside trading town, from fish-market alleys to the lighthouse cliffs.
One engine, different routes
Buying, auctions, rent, building and trading work across maps. Names, group composition and special-space flavour come from the selected board.
Choosing between the two
World Tour is the longer loop with more groups, so sets take longer to complete and the early game is about position rather than a sprint to a monopoly. Harborline is shorter, which brings the first completed set forward and suits a group that wants to be finished inside an hour. Neither changes a rule: the same buying, rent, building, trading and auction rules run on both, and the host picks the map in the lobby before anyone rolls.